Larana/Travelling

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There are two categories of transportation that are of interest to the galactic
traveller: interstellar transport, and planetary transport.
Planetary transport vary greatly from one world to the next, be it the grand
railways of Ȝħarqalin-Wiirèe, getting you most places on the main continent
under a day, the relentless aeronautic industry of Telùs-Sol, or the high speed
drone taxis which zip in all directions accross and between the Lissiyas
arboreal cities. The best way to know how to get around a planet is to ask the
locals
Interstellar travel on the other hand is — at least within the members Galactic
Cooperation Treaty Organisation — much more codified. Space lanes are cleared
of most everything by the organisations to allow for supraluminic travel
without risking the structural integrity of the ships[¹](#note1). Thus space
travel follows the routes of those cleared lanes, as travelling outside the
lanes is an activity only reasonable to those who are either thrill-seekers,
stupid, owners insanely overkill EM shielding, trying to evade the law, or any
combination of the above.
From this you essentially have five options when arriving at the spaceport.
The option most common among the majority of travellers is to hitch a ride on
one of many a crago vessel (most have a handful of cabins spare in the crew
quarters), in exchange for a relatively modest sum or some work on the ship
during the transit if you have relevant skills. Its not fast, its not the
most comfortable, but it will get you around for a minimal price.
If you are travelling a common route, a more comfortable — if a bit more
expensive — option is to book a slot in one of the regular line ships that
ferry passengers around.
Going up sharply in price, if your origin or destination is hard to reach or if
you want the most speed and/or comfort, you can also charter a ship for your
trip.
If however you are on the tightest of budgets and even a hitching on a cargo
ship is too expensive, some freight companies offer stasis travel. Basically
you get into a stasis box, they turn on the box, handle you in your stasis box
like normal cargo and they turn off the box when you arrive, subjectively its
instant, objectively, its as fast as the freight company is, which is
typically "not fast", also quite nerve wrecking: if you get lost in shipping,
well the energy core in the stasis boxes are typically good for a millenia or
two, after which you may wake up to a radically different galaxy. If you dont
wake up in the vaccum of space.
Lastly, if you are on are travelling between planets of the United Peoples
Federation or some of their closest allies, youll have the opportunity to use
a jump array. For a frankly insultingly low price, you get put into a perfectly
tuned wormhole and appear on the other side instantly for you (you are
transported within a stasis field, because directly exposing organics to a
wormhole has... undesirable effects[²](#note2)) and a couple of seconds for the
rest of the Universe
<p id="note1">Also the static charge, hitting a large cloud of gas faster than
a couple kilolights is one good way to zap everyone aboard with the electric
charge released by the ionisation.</p>
<p id="note2">Candidate for "Understatement of the standard galactic orbit"</p>