From abe99825dbea08127d3eb198707e6c4ee66d7103 Mon Sep 17 00:00:00 2001 From: Annwan Date: Tue, 30 Sep 2025 11:27:48 +0200 Subject: [PATCH] Larana/Travelling --- Larana/Travelling.md | 59 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 Larana/Travelling.md diff --git a/Larana/Travelling.md b/Larana/Travelling.md new file mode 100644 index 0000000..f0607c5 --- /dev/null +++ b/Larana/Travelling.md @@ -0,0 +1,59 @@ +There are two categories of transportation that are of interest to the galactic +traveller: interstellar transport, and planetary transport. + +Planetary transport vary greatly from one world to the next, be it the grand +railways of Ȝħarqalin-Wiirèe, getting you most places on the main continent +under a day, the relentless aeronautic industry of Telùs-Sol, or the high speed +drone taxis which zip in all directions accross and between the Lissiya’s +arboreal cities. The best way to know how to get around a planet is to ask the +locals + +Interstellar travel on the other hand is — at least within the members Galactic +Cooperation Treaty Organisation — much more codified. Space lanes are cleared +of most everything by the organisations to allow for supraluminic travel +without risking the structural integrity of the ships[¹](#note1). Thus space +travel follows the routes of those cleared lanes, as travelling outside the +lanes is an activity only reasonable to those who are either thrill-seekers, +stupid, owners insanely overkill EM shielding, trying to evade the law, or any +combination of the above. + +From this you essentially have five options when arriving at the spaceport. + +The option most common among the majority of travellers is to hitch a ride on +one of many a crago vessel (most have a handful of cabins spare in the crew +quarters), in exchange for a relatively modest sum or some work on the ship +during the transit if you have relevant skills. It’s not fast, it’s not the +most comfortable, but it will get you around for a minimal price. + +If you are travelling a common route, a more comfortable — if a bit more +expensive — option is to book a slot in one of the regular line ships that +ferry passengers around. + +Going up sharply in price, if your origin or destination is hard to reach or if +you want the most speed and/or comfort, you can also charter a ship for your +trip. + +If however you are on the tightest of budgets and even a hitching on a cargo +ship is too expensive, some freight companies offer stasis travel. Basically +you get into a stasis box, they turn on the box, handle you in your stasis box +like normal cargo and they turn off the box when you arrive, subjectively it’s +instant, objectively, it’s as fast as the freight company is, which is +typically "not fast", also quite nerve wrecking: if you get lost in shipping, +well the energy core in the stasis boxes are typically good for a millenia or +two, after which you may wake up to a radically different galaxy. If you don’t +wake up in the vaccum of space. + +Lastly, if you are on are travelling between planets of the United Peoples’ +Federation or some of their closest allies, you’ll have the opportunity to use +a jump array. For a frankly insultingly low price, you get put into a perfectly +tuned wormhole and appear on the other side instantly for you (you are +transported within a stasis field, because directly exposing organics to a +wormhole has... undesirable effects[²](#note2)) and a couple of seconds for the +rest of the Universe + +

Also the static charge, hitting a large cloud of gas faster than +a couple kilolights is one good way to zap everyone aboard with the electric +charge released by the ionisation.

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Candidate for "Understatement of the standard galactic orbit"

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