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[YQTemplate] finish form

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Annwan 4 months ago
parent
commit
b0317b35dc
  1. 94
      yqform.etlua

94
yqform.etlua

@ -10,28 +10,84 @@
<%=data%> <%=data%>
</pre> </pre>
<form method="POST" action="/cgi/yqtemplate" enctype="multipart/form-data"> <form method="POST" action="/cgi/yqtemplate" enctype="multipart/form-data">
<label for="name">Name</label>
<input type="test" name="name" value="name" /><br />
<label for="avatar">Portrait</label>
<input type="file" name="avatar" value="avatar" /><br />
<label for="isLeader">Party Leader</label>
<input type="checkbox" name="isLeader" value="isLeader" /><br />
<label for="class1">Class</label>
<select name="class1" id="class1">
<option value="1">Beast</option>
<option value="2">Swordsman</option>
<option value="3">Spirit Bird</option>
<option value="4">Twin Blades</option>
<option value="5">Healer</option>
<option value="6">Summoner</option>
<option value="7">Tamer</option>
<option value="8">Pugilist</option>
<option value="9">Mounted Fighter</option>
<option value="10">Fruit Animal</option>
<option value="11">Spellcaster</option>
<h2>General Information</h2>
<label for="name">Name:</label>
<input type="test" name="name"/><br />
<label for="avatar">Portrait:</label>
<input type="file" name="avatar"/><br />
<label for="isLeader">Party Leader:</label>
<input type="checkbox" name="is-leader"/><br />
<h2>Classes and Levels</h2>
<label for="class1">Class 1:</label>
<select name="class1">
<% for _, v in ipairs(classes) do %>
<option value="<%= v %>"><%= v %></option>
<% end %>
</select>
<label for="class1-lvl">Level:</label>
<input type="number" name="class1-lvl" min="1"/><br/>
<label for="class2">Class2:</label>
<select name="class2">
<% for _, v in ipairs(classes) do %>
<option value="<%= v %>"><%= v %></option>
<% end %>
</select>
<label for="class2-lvl">Level:</label>
<input type="number"name="class2-lvl" min="1"/><br/>
<label for="class-leaning">
Class leaning (0 for completely class 1, 100 for completely class 2):
</label>
<input type="number" name="class-leaning" min="0" max="100"></br>
<h2>Stats</h2>
<label for="stat-luc">Luck</label>
<input type="number" name="stat-luc" min="0" max="100" />
<label for="stat-str">Strength</label>
<input type="number" name="stat-str" min="0" max="100" />
<label for="stat-sta">Stamina</label>
<input type="number" name="stat-sta" min="0" max="100"/>
<label for="stat-agi">Agility</label>
<input type="number" name="stat-agi" min="0" max="100"/>
<label for="stat-int">Intelligence</label>
<input type="number" name="stat-int" min="0" max="100"/>
<label for="stat-res">Resistance</label>
<input type="number" name="stat-res" min="0" max="100"/><br/>
<h2>Skills</h2>
<label for="allegiance">Allegiance:</label>
<input type="text" name="allegiance"/><br />
<label for="affinity">Affinity:</label>
<input type="text" name="affinity"/><br />
<label for="ability">Ability:</label>
<input type="text" name="ability"/><br />
<label for="advantage">Advantage:</label>
<select name="advantage">
<% for _, v in ipairs(elements) do %>
<option value="<%= v %>"><%= v %></option>
<% end %>
</select><br/> </select><br/>
<label for="weakness">Weakness</label>
<select name="weakness">
<% for _, v in ipairs(elements) do %>
<option value="<%= v %>"><%= v %></option>
<% end %>
</select><br />
<h2>Equipment</h2>
<label for="weapon-name">Weapon</label>
<input type="file" name="weapon-ico" />
<input type="text" name="weapon-name" /><br />
<label for="outfit-name">Outfit</label>
<input type="file" name="outfit-ico" />
<input type="text" name="outfit-name" /><br />
<label for="accessory1-name">Accessory 1</label>
<input type="file" name="accessory1-ico" />
<input type="text" name="accessory1-name" /><br />
<label for="accessory2-name">Accessory 2</label>
<input type="file" name="accessory2-ico" />
<input type="text" name="accessory2-name" /><br />
<h2>Generate</h2>
<input type="submit" value="Generate"> <input type="submit" value="Generate">
</form> </form>
<hr /> <hr />
<p> <p>
Based on the character profiles in the webcomic Based on the character profiles in the webcomic

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